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video-frame-hold — Traditional AI Model

Video Frame Hold gives smooth generated video the stepped motion of hand-drawn 2D animation. Each picture is held for two frames ("on twos"), so a 24fps clip shows 12 drawings a second while staying 24fps and the same length, with its audio intact. Three or four frames per picture give a choppier, limited-animation look. FFmpeg, CPU.

Details

  • CategoryTraditional
  • Year-1
  • License

Inputs & Outputs

VideoInputvideo

Video to give a stepped, hand-drawn animation feel

VideoOutputvideo

The same video with each picture held for several frames, at the original frame rate and length

Parameters

holdintegerdefault 2range 2–4

How many frames each picture is held for. 2 = "on twos" (classic cel animation), 3 = "on threes", 4 = very choppy.

Frames per picture, 2 to 4. 2 is "on twos", the usual hand-drawn anime / Ghibli look; 3 is "on threes"; 4 is very choppy. The frame rate and length do not change.

Tags

  • video
  • animation
  • anime
  • cel
  • on twos
  • frame hold
  • stylize
  • ffmpeg

Alternatives in Video Editing

  • Audio Edit

    Trim a sound, fit it to a video or a length, dip or mute parts, and fade it.

  • Audio Finish

    Normalize a video's loudness to a broadcast target (2-pass loudnorm + peak limiter).

  • Audio Mix

    Mix narration, music and sound effects into one track, with ducking and loudness.

  • Audio Replace / Mix

    Replace or mix a clip's audio with a new sound, keeping the video as is.

  • Chroma Compose

    Cut a green-screen person out of one video and place them over another.

  • Hook Teaser (Cold Open)

    Prepend a cold-open teaser of each clip's hook moment to the front.

  • Ken Burns (Still to Video)

    Animate a still image into a video with a moving crop window.

  • Narration Mux (Cold Open)

    Prepend a voiceover cold-open (frozen first frame + narration) to a clip.

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